Description
Texturing 2
A continuation of Texturing 1, this course moves students into more complex modeling and surfacing challenges. Specialized techniques such as patch- and advanced spline-modeling are explored as well as specialized shaders, normal maps, and other advanced surfacing options. Students complete the semester with the design and creation of a complex, multi-part object correctly constructed, linked and boned for advanced animation techniques.
Details
Grading Basis
Official
Units
2
Offering
Course
ANIM 10207122
Academic Group
Associate Degree
Academic Organization
Applied Arts
Enrollment Requirements
Prerequisites: Intro to Digital 3D, 10207111, and Photoshop for 3D and Concepting, 10207112. Reserved for Animation students.